Bat.-Châtillon 25 t
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Bat.-Châtillon 25 t
|France||Medium Tank||Tier X|
This experimental tank was a further development of the AMX 13. The tank underwent trials, but never entered mass production nor saw service. Two vehicles were manufactured.
Built by Société Batignolles-Châtillon à Nantes, the Batignolles-Châtillon 25t, often known in-game as the "Batmobile" or "Batchat", lives up to its reputation as one of the game's best assassin tanks, fit for many roles which include but are not limited to Scout, Sniper (when using the 100 mm SA 47 gun), Flanker, Brawler and Artillery hunter, with a high mobility and powerful gun its capable of devastating any tank that it encounters.
Keep in mind that once your shell drum is depleted, the gruesome reloading time will make you a very easy prey, and the very thin armor will not save you from any kind of shell as it relies on its mobility as a sort of protection. It also has rather poor aim time so you need to get close while moving or stay hidden to fully utilize its awesome cannon. While it can hold ground on its own, it is best used on high-risk high-gain encounters in the mid-late part of the round, preferably with another medium tank as support.
The Bat.-Châtillon 25 t marks the end of the French medium tank line.
|Guns compatible with this Turret:|
Pros and Cons
- Second best burst damage in the game
- Powerful gun
- High mobility
- Can fill many roles due to being a pseudo-scout
- Low profile
- Excellent camouflage
- Limited ammo capacity
- Poor armor
- Slow drum reload time (when using the 105 mm CN 105/57)
- Prone to ramming damage
- Low HP
- Takes full damage from artillery
The Batchat is unique as it is capable of delivering incredible burst damage with its 105 mm gun, combined with high speed. With this gun the tank can, on average, deliver 1950 hp damage in less than 14 seconds. Putting this firepower to use, though, requires a skilled player; as while the Bat may be capable of doing immense damage, it is not very capable of taking it. It has the lowest HP of any tier X tank, and its armor is virtually nonexistent. It can survive two or three hits on average. Another thing to note is that the Batchat is the lightest tier X weighing in at only 25 tons, so avoid ramming enemies. Some people might prefer using the 100 mm SA 47 gun instead of the 105 mm CN 105/57 as its reload time of both the clip(4 seconds less) and the shells(same) is much faster (and thus safer), it is more accurate, has 6 rounds instead of 5 (making the damage per minute comparable and is an added bonus against 'shell counting'-strategy) and the shells are a bit cheaper.
The Batchat really comes into its own during the mid-game and late-game, especially if it still has a substantial amount of hitpoints left. By this stage, enemy positions should be known and many tanks will already have taken damage and have spread out across the map. The Bat excels in "pouncing" on these lone and/or wounded enemy tanks, since it has both the speed to chase them down and the firepower to finish them off before they can do much in return. These qualities are also very useful when using the Bat as an artillery hunter: even the artillery piece based on this tank cannot outrun it forever and one drum contains enough firepower to finish off two tier X artillery pieces, or even more lower tier ones. The fun doesn't last forever, though: the Batchat only carries 30 rounds of ammunition and they can run out quickly if you let them go to waste by missing or bouncing shots. Like all other autoloader tanks, it is absolutely critical to make every shot count.
In the beginning of the fifties, development of the very effective HEAT ammunition which basically negated the (homogeneous steel) armor of existing heavy tanks, for the moment revived the idea of medium tanks. Batignolles-Châtillon, renowned manufacturer of railway cars and locomotives, started the development of a new medium tank that eventually evolved into an “as light as possible” main battle tank concept. Batignolles-Châtillon's Char 25t had a very flat hull, with 80 mm of highly sloped front armor, hydraulic suspension with six wheels and a oscillating tower.
Oscillating TurretThe oscillating turret design, lacking a conventional gun-mantlet, is in two separate parts, with an upper and lower part connected by two hinge bolts or pivots, the gun being fixed within the upper section. The horizontal movement of the gun (traversing) is conventional, but the vertical movement (elevation) is achieved through the pivoting of the entire upper section with respect to the lower section. This method of elevation has two main advantages. Firstly, it allows for a smaller turret volume, as no internal space is needed for the vertical movement of the gun breech. Secondly, it allows the use of a relatively simple auto-loader fed by multi-round magazines,
Armament And Other Design Features
Main armament consisted of a powerful 90 mm gun, with initial muzzle velocity of 930 m/s. As a secondary armament, the Char 25t had a single 7,5 mm machine gun. With very compact dimensions of only 5.67m in length, 3.16m in width, and 2.37m in height, mass of the vehicle stayed below 25 tones. With such a low weight, the Char 25t could achieve a very high top speed of 65 km/h. The crew consisted of four; a commander and gunner placed in the turret, while the driver and radio operator were placed in the hull.
Batignolles-Châtillon Char 25t lost the competition for the next French main battle tank in favor of the AMX 30, mainly because of an unreliable and maintenance intensive hydraulic suspension, as well as fading interest in the oscillating turret concept. It was relatively tall (compared to its size) and it was very difficult to make gas tight. In the era of cold war with a high risk of nuclear and chemical warfare, this was considered a major flaw. However, some of the technology was used in later vehicles.Two prototypes were built.
- 1954 Batignolles-Chatillon 25t at chars-francais.net Photos, specs, and brief history in French.